Ninety-Eight Coins for the Captain
The classic 100-coin pirate puzzle, its ruthless solution, and why a wildly unfair split still passes the vote.
Five pirates, one treasure. How much would you keep—and what would the crew let you get away with?
A social experiment in fairness, greed, and power, played as a free-to-play social strategy game.
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Would you accept a small share, or reject it even if it costs you?
You control the offer. The crew can let it pass or overthrow you. Where would you draw the line?
A rejected captain leaves the match. Would the next pirate offer a fairer split?
A match is one treasure, five pirates, and a few tense rounds to settle who gets what and who gets greedy.
A treasure chest full of coins awaits. Five pirates gather into one crew to take their share.
The highest-level pirate becomes captain. The captain adjusts the proposal before time runs out.
The rest of the crew has seconds to reject. Doing nothing accepts, and if most of them reject, the captain falls.
The captain is overthrown. If the match continues, a new round starts in Proposing.
or
The treasure is paid out. The match ends.
Coins are more than the score. They are how you rise — and what you risk. Why coins stay at risk
When a match ends, the coins you've won become levels. Levels are yours for good: no vote can take them back.
The highest level in the crew becomes captain, and the captain controls the split.
Unspent coins are your stake. A rejected captain forfeits part of them into the treasure.
The classic 100-coin pirate puzzle, its ruthless solution, and why a wildly unfair split still passes the vote.
The solved pirate game is a beautiful puzzle and a terrible game. Every rule Pirates changes breaks one assumption in the proof.
Pirates' highest-leverage rule is not about coins. Proposals pass by default, so rejection is a deliberate, public, attributable act.